Which data structure is most suitable for implementing an LRU (Least Recently Used) cache?


Why is the space complexity of a recursive algorithm often higher than its iterative counterpart?


Where is a heap data structure typically used?


When does the Dijkstra's algorithm fail to find the shortest path in a graph?


When is the "thrashing" condition likely to occur in a system using virtual memory?


Why do modern operating systems use preemptive multitasking?


Which memory management scheme allows the physical address space of a process to be non-contiguous?


How to resolve the critical section problem in concurrent programming?